In this game, the player participates in the JumpStartville Scooter Tournament. The player can collect power-ups to add to any of the seven main characters' scooters by playing activities around JumpStartville. Once the player has gathered enough power-ups, they can move to the arena to compete against the other racers.
JumpStart Advanced 1st Grade
2002 byKnowledge Adventure
Playdex
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Series
JumpStart 16 games
- JumpStart 1st Grade 1995
- JumpStart Kindergarten Reading 1996
- JumpStart Adventures: 3rd Grade - Mystery Mountain 1996
- JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective 1997
- JumpStart 1st Grade Math 1997
- JumpStart Math for Second Graders 1997
- JumpStart Reading for Second Graders 1999
- JumpStart: Animal Adventures 2002
- JumpStart Advanced Kindergarten 2002
- JumpStart Advanced Preschool 2002
- JumpStart Advanced 1st Grade 2002
- JumpStart Advanced 2nd Grade 2002
- JumpStart Study Helpers: Spelling Bee 2003
- JumpStart 3D Virtual World: Trouble in Town 2007
- JumpStart Escape from Adventure Island 2009
- JumpStart Deep Sea Escape 2011
Media
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